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Blending Materials - Unreal 5

Example of materials I made for my environment "Cave Music Studio"
I made a blend shader with some simple exposed parameters like albedo color / contrast, roughness color / contrast, normal intensity, ...

There are a lot more textures / materials made for the scene, only some exemple are shown here.

No tesselation, the shader uses bump offset to fake relief.

Multi material : Damaged concrete to dirty brick wall

Multi material : Painted wall to concrete

Multi material : Varnished wood floor To damaged wood floor

Multi material : Metal To Rust

Final Render in a scene

Final Render in a scene

Texture creation pipeline (Basic scultp in Zbrush, placement in 3DSMax, baking and texturing in Subtance designer / Painter and Photoshop, Render in Unreal 5)

Texture creation pipeline (Basic scultp in Zbrush, placement in 3DSMax, baking and texturing in Subtance designer / Painter and Photoshop, Render in Unreal 5)

Blend Shader in Unreal 5

Blend Shader in Unreal 5